This Docker image provides a Windrose dedicated game server. You will find here also a Helm Chart for running a Windrose dedicated server on Kubernetes container orchestration system.
My automation checks the Windrose public branch every
night. If a new release was published by Kraken Express, a new Docker image will be built
with this new version. Just use the latest tag and you will always have an up-to-date Docker image. No need to
manually run any server updates and mess around with your Docker image. It’s that simple. :smiley:
Have a look at the docker compose example and its documentation. There you can see how a server update can be automated with a simple script.
Docker Hub: https://hub.docker.com/r/pfeiffermax/windrose-dedicated-server
GitHub Repository: https://github.com/max-pfeiffer/windrose-dedicated-server-docker-helm
You can configure the Windrose server with the following environment variables:
INVITE_CODE- invite code to find your server. 0-9, a-z and A-Z symbols are allowed. Should contain at least 6 symbols. Case sensitive.PASSWORD - this is the password.SERVER_NAME - name of your server. Helpful if invite codes look similarMAX_PLAYER_COUNT - maximum number of simultaneous players on your server.USER_SELECTED_REGION- specifies the region for the Connection Service. Supported options: SEA, CIS, EU
(EU covers both EU & NA). If left empty, the server will automatically detect and select the optimal region based on
latency. If desired region is specified (for example, EU), the server will use that region exclusively.P2P_PROXY_ADDRESS - IP Address for listening sockets.USE_DIRECT_CONNECTION - if true, the server will create sockets for direct connection with clients. If false, the server will use ICE protocol to establish P2P connection.DIRECT_CONNECTION_SERVER_ADDRESS - address for direct connection. For future purposes. Not used now.DIRECT_CONNECTION_SERVER_PORT - port for direct connection. Should be available for TCP and UDP connection if UseDirectConnection is true.DIRECT_CONNECTION_PROXY_ADDRESS - сan be used to choose specified network on computer where server with direct connection is running. 0.0.0.0 should be used by default.Use --env to set these variables in the Docker image.
As the Windrose server is running in the Docker container as a stateless application, you want to have all stateful server
data (config, saves, etc.) stored in a Docker volume
which is persisted outside the container. By default, the Windrose server stores that data in /srv/windrose/R5/Saved.
You need to make sure that this directory is mounted on a Docker Volume.
For testing purposes, you can fire up a Docker container like this:
docker run -it --publish 28050:28050/tcp --publish 28050:28050/udp --env SERVER_NAME=MyServer --env MAX_PLAYER_COUNT=5 pfeiffermax/windrose-dedicated-server:latest
Please have a look at the docker compose example.